Tap Tap Dancefloor!
MWM



What I did
A two-month project. The CPI was excellent from the first tests, so we spent all our time improving retention.
I led the project and handled:
- The dancing characters and their IK-driven physics.
- The UI, the visual effects and the polish.
- IAP, ads and analytics.
- The whole A/B testing strategy to improve retention.
- Metrics tracking and the market strategy.
- Role
- Developer & project lead
- Team size
- 4
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